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Introduction To Agile and Scrum Workshop

  • Course Code GK100390
  • Duration 1 day
  • Version 1.0

Course Delivery

Company Event Price

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Course Delivery

This course is available in the following formats:

  • Company Event

    Event at company

  • Virtual Learning

    Learning that is virtual

Request this course in a different delivery format.

Course Overview

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Experience an interactive day in an agile environment with hands-on exercises.

Agile software development methods differ significantly from traditional plan-based approaches, affecting how products and projects are planned and managed. In this course, you'll learn about the agile framework from initiation to completion. You will learn the key agile principles and practices and determine to apply the concepts to your environment.

Company Events

These events can be delivered exclusively for your company at our locations or yours, specifically for your delegates and your needs. The Company Events can be tailored or standard course deliveries.

Course Schedule

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Target Audience

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Project Leads/teams, Managers, Project Managers/Jr. PMs, Business Analysts, Business Systems Analysis, Developers and Coders wishing to understand the basic tenets of agile.

Course Objectives

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  • The agile lifecycle and how it differs from traditional lifecycle models
  • The unique agile values, principles, and practices
  • Planning for agile products or projects
  • Estimation and Prioritization
  • Iterative closure using review and retrospectives.
  • Understand the roles and responsibilities of the Agile Team

Course Content

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Section 1 – Agile Overview (08:30 – 09:30)

  • Why Agile?
  • The Agile Values and Principles
  • Introduction to Scrum
    • Team Roles and Responsibilities
    • Introduction to Typical Roles and Responsibilities
    • Scrum Meetings and deliverables

Section 2 – Product / Project Initiation and Planning (10:00 – 13:00)

  • Envision the Product or Project
  • Plan Releases
  • Plan an Iteration (Sprint)

Section 3 - Requirements (13:00 – 14:30)

  • Compile the Product Backlog
  • Write User Stories
  • Estimate User Stories

Section 4 – Iteration Closure (14:30 – 16:00)

  • Review the Iteration
  • Obtain Customer Acceptance
  • Hold a Retrospective

Section 5 – Agile & Scrum In The Real World (16:00 – 16:30)

  • Agile vs Scrum
  • Agile Transitions in Large Organizations
  • How Scrum teams can interact with non-Scrum teams
  • Doing Scrum in a non-Agile environment

 

Hands-On Exercises

  • Exercise 1: Team Forming – Rules of Engagement
  • Exercise 2: Write a Vision – (Elevator Statement)
  • Exercise 3: Define Users, Key Skills, Perspectives
  • Exercise 4: Estimate User stories (optional for non-IT team members)
  • Exercise 5: Conduct a Retrospective – Getting Ready for Agile

Exercises 1-5 are part of a simulation done throughout the day that allows teams to see how Scrum works in practice.

Note: Courseware is Digital: this is a BYOD

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