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Introduction To Agile and Scrum Workshop

  • Course Code GK100390
  • Duration 1 day
  • Version 1.0

Course Delivery

Virtual Learning Price

$795.00

excl. VAT

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Course Delivery

This course is available in the following formats:

  • Company Event

    Event at company

  • Virtual Learning

    Learning that is virtual

Request this course in a different delivery format.

Course Overview

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Experience an interactive day in an agile environment with hands-on exercises.

Agile software development methods differ significantly from traditional plan-based approaches, affecting how products and projects are planned and managed. In this course, you'll learn about the agile framework from initiation to completion. You will learn the key agile principles and practices and determine to apply the concepts to your environment.

Virtual Learning

This interactive training can be taken from any location, your office or home and is delivered by a trainer. This training does not have any delegates in the class with the instructor, since all delegates are virtually connected. Virtual delegates do not travel to this course, Global Knowledge will send you all the information needed before the start of the course and you can test the logins.

Course Schedule

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    • Delivery Format: Virtual Learning
    • Date: 04 December, 2026 | 8:30 AM to 4:30 PM
    • Location: Virtual (Eastern Standard Time)
    • Language: English

    $795.00

    • Delivery Format: Virtual Learning
    • Date: 12 March, 2027 | 8:30 AM to 4:30 PM
    • Location: Virtual (Eastern Standard Time)
    • Language: English

    $795.00

    • Delivery Format: Virtual Learning
    • Date: 23 July, 2027 | 8:30 AM to 4:30 PM
    • Location: Virtual (Eastern Standard Time)
    • Language: English

    $795.00

    • Delivery Format: Virtual Learning
    • Date: 19 November, 2027 | 8:30 AM to 4:30 PM
    • Location: Virtual (Eastern Standard Time)
    • Language: English

    $795.00

Target Audience

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Project Leads/teams, Managers, Project Managers/Jr. PMs, Business Analysts, Business Systems Analysis, Developers and Coders wishing to understand the basic tenets of agile.

Course Objectives

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  • The agile lifecycle and how it differs from traditional lifecycle models
  • The unique agile values, principles, and practices
  • Planning for agile products or projects
  • Estimation and Prioritization
  • Iterative closure using review and retrospectives.
  • Understand the roles and responsibilities of the Agile Team

Course Content

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Section 1 – Agile Overview (08:30 – 09:30)

  • Why Agile?
  • The Agile Values and Principles
  • Introduction to Scrum
    • Team Roles and Responsibilities
    • Introduction to Typical Roles and Responsibilities
    • Scrum Meetings and deliverables

Section 2 – Product / Project Initiation and Planning (10:00 – 13:00)

  • Envision the Product or Project
  • Plan Releases
  • Plan an Iteration (Sprint)

Section 3 - Requirements (13:00 – 14:30)

  • Compile the Product Backlog
  • Write User Stories
  • Estimate User Stories

Section 4 – Iteration Closure (14:30 – 16:00)

  • Review the Iteration
  • Obtain Customer Acceptance
  • Hold a Retrospective

Section 5 – Agile & Scrum In The Real World (16:00 – 16:30)

  • Agile vs Scrum
  • Agile Transitions in Large Organizations
  • How Scrum teams can interact with non-Scrum teams
  • Doing Scrum in a non-Agile environment

 

Hands-On Exercises

  • Exercise 1: Team Forming – Rules of Engagement
  • Exercise 2: Write a Vision – (Elevator Statement)
  • Exercise 3: Define Users, Key Skills, Perspectives
  • Exercise 4: Estimate User stories (optional for non-IT team members)
  • Exercise 5: Conduct a Retrospective – Getting Ready for Agile

Exercises 1-5 are part of a simulation done throughout the day that allows teams to see how Scrum works in practice.

Note: Courseware is Digital: this is a BYOD

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